A deadly mouse trap

Publication date: 2 November 2012
Originally published 2012 in Atomic: Maximum Power Computing
Last modified 02-Nov-2012.

 

Herewith, I am pleased to present another of those Things That Don't Bother You If You Don't Know About Them.

You're still going to keep reading, aren't you?

I thought it was probably time for a new mouse, you see.

Intellimouse Explorer 3s

I've been using Microsoft IntelliMouse Explorer 3.0s since they were new and exciting, and the World Trade Center still existed. The IE 3.0 fits my (right) hand well and lasts for years of constant use, but it can only manage 400 counts per inch, making high speed and high precision mutually exclusive. (The only other problem I have with it is that there's a cat bed on my desk and so I keep getting hairs over the sensor.)

So I wandered through the forest of modern gaming mice, each with a more stupidly techno-macho name than the last. And I found something terrible in there.

You may, as I was, be under the impression that what a mouse does is transfer the movement of your hand to a cursor, or a game character. Sure, there's counts-per-inch and sample rate (how frequently the mouse's movement is update) and acceleration and "enhanced precision" stuff that sensible people turn off, but if you move the mouse nor'-nor'-west of a line drawn down the middle of said mouse, that's where the pointer goes, right?

Not if you've got a mouse with "prediction", it isn't. Not necessarily, anyway.

When you move a mouse across a mouse pad, it tends to move in an arc around wherever your pivot point is. For most people this is the wrist; if you move more of your arm along with the mouse the pivot point will be your elbow and/or your shoulder. The further up your arm the pivot is, the easier it is to move the mouse in straight lines, but the harder it is to move the mouse at all. It's particularly difficult to play a game by moving your whole arm around.

Because of the small radius of the wrist-pivot movement, and the difficulty of perfectly aligning a vertical movement with the actual vertical axis of the mouse's sensor, it's not easy to move a mouse in good straight lines.

In response to which, mouse-sensor companies invented prediction.

Prediction, also known as "drift control", "angle-snaps" close-to-horizontal and close-to-vertical movements to a perfect horizontal or vertical line, and may do the same thing for other angles too. Different sensors do this with different amounts of enthusiasm.

(Mice and mouse sensors are a bit like monitors and LCD panels; there are a lot fewer models of sensor than there are models of mouse. Here's a big list of fairly recent "flawless" sensors and the mice that use them.)

Personally, I'm not sure that mice need prediction at all. Perhaps there's some benefit to having it for, say, the TrackPoint joystick on a ThinkPad, because you're probably not playing games on that and pure horizontal and vertical lines may make it easier to navigate the desktop and productivity software. Perhaps usability testing strongly supports this. But otherwise... search me.

For whatever reason, though, many sensors do it, and most mice on the market today use sensors that angle-snap.

If you open a graphics program and draw lines and circles and spirals with your mouse while vaguely wondering if this is all some sort of joke to get thousands of people to scribble aimlessly in Microsoft Paint, you will if you have a mouse with no prediction get the circles and spirals you'd expect.

Spiral scribble

They may be a bit polygonal if you're scribbling fast and/or the sampling rate isn't very high, and you'll probably never manage to draw an actual accurate circle, but your ovals and meandering loops will be pretty much evenly curved everywhere. And your attempts at vertical and horizontal lines will not be very vertical, or horizontal.

Line scribble

If you've got a mouse with prediction, on the other hand, your scribblings will contain numerous strangely straight lines, as in the four lines at the top of the above image.

Mice with strong prediction do this in a very noticeable way, which isn't hard to see in real-world applications once you've learned this deadly truth and started looking for it. Mice with weak prediction do it so subtly that you could easily think you saw it in scribbles drawn with a predictionless mouse. I know I could easily think that, because I did think that, while scribbling with different mice and losing track of which one I was using.

I suspect many of the people who complain about prediction would be perfectly happy if you put a prediction-only sensor into the shell of a non-prediction mouse and didn't tell them. (See also, boy racers who make their car louder and lower and actually slower, but don't notice, because as far as they know a CAMS license is something a mechanic has to have to legally work on valvetrains.)

The actual upshot of even quite strong angle snapping is usually not much. If you make your living playing Counter-Strike or StarCraft then you may care about it, but it is, again, one of those things that probably won't bother you if you don't know about it.

After all, Atomic magazine's favoritest mouse in the world ever is the laser-illuminated version of the Steelseries Sensei, which lets you reduce or entirely turn off prediction - but which has acceleration, which is supposed to be anathema to gamers, baked into its Avago ADNS-9500 sensor (Other Steelseries mice, like the Kinzu for instance, have built-in acceleration too).

Yet nobody seems to care. Until they find out.

And now I have found out about prediction and angle-snapping, and it bothers me.

The IntelliMouse Explorer 3.0 is much too old to have prediction. I still wanted more resolution, though, until I discovered there's a special edition of the IE 3.0, which is co-branded Microsoft and Steelseries for some reason.

Red Intellimouse Explorer 3

But which, much more importantly, is red.

So I think I'll give the IE 3.0 another ten years.


You can get IE 3.0s in a few other interesting colours these days too, and the going rate on eBay for the boring grey model is less than $US30 delivered.

Oh, and if the only reason you need to upgrade from an older model of mouse, like an Explorer 3.0, is because it doesn't have enough buttons for modern games, you can add inexpensive USB footswitch pedals instead.

Single pedals can be had for less than $10 delivered.

Other columns

Learning to love depreciation

Overclockers: Get in early!

Stuff I Hate

Why Macs annoy me

USB: It's worth what you pay

"Great product! Doesn't work!"

The virus I want to see

Lies, damned lies and marketing

Unconventional wisdom

How not to e-mail me

Dan's Quick Guide to Memory Effect, You Idiots

Your computer is not alive

What's the point of robot pets?

Learning from spam

Why it doesn't matter whether censorware works

The price of power

The CPU Cooler Snap Judgement Guide

Avoiding electrocution

Video memory mysteries

New ways to be wrong

Clearing the VR hurdles

Not So Super

Do you have a license for that Athlon?

Cool bananas

Getting rid of the disks

LCDs, CRTs, and geese

Filling up the laptop

IMAX computing

Digital couch potatoes, arise!

Invisible miracles

Those darn wires

Wossit cost, then?

PFC decoded

Cheap high-res TV: Forget it.

V-Pr0n

Dan Squints At The Future, Again

The programmable matter revolution

Sounding better

Reality Plus™!

I want my Tidy-Bot!

Less go, more show

In search of stupidity

It's SnitchCam time!

Power struggle

Speakers versus headphones

Getting paid to play

Hurdles on the upgrade path

Hatin' on lithium ion

Wanted: Cheap giant bit barrel

The screen you'll be using tomorrow

Cool gadget. Ten bucks.

Open Sesame!

Absolutely accurate predictions

The truth about everything

Burr walnut computing

Nothing new behind the lens

Do it yourself. Almost.

The quest for physicality

Tool time

Pretty PCs - the quest continues

The USB drive time bomb

Closer to quietness

Stuff You Should Want

The modular car

Dumb smart houses

Enough already with the megapixels

Inching toward the NAS of our dreams

Older than dirt

The Synthetics are coming

Pr0nBack!

Game Over is nigh

The Embarrassingly Easy Case Mod

Dumb then, smart now

Fuel cells - are we there yet?

A PC full of magnets

Knowledge is weakness

One Laptop Per Me

The Land of Wind, Ghosts and Minimised Windows

Things that change, things that don't

Water power

Great interface disasters

Doughnut-shaped universes

Grease and hard drive change

Save me!

Impossible antenna, only $50!

I'm ready for my upgrade

The Great Apathetic Revolution

Protect the Wi-Fi wilderness!

Wi-Fi pirate radio

The benign botnet

Meet the new DRM, same as the old DRM

Your laptop is lying to you

Welcome to super-surveillance

Lemon-fresh power supplies

A>B>C>A!

Internet washing machines, and magic rip-off boxes

GPGPU and the Law of New Features

Are you going to believe me, or your lying eyes?

We're all prisoners of game theory

I think I'm turning cyborg-ese, I really think so

Half an ounce of electrons

Next stop, clay tablets

A bold new computer metaphor

Won't someone PLEASE think of the hard drives?!

Alternate history

From aerial torpedoes to RoboCars

How fast is a hard drive? How long is a piece of string?

"In tonight's episode of Fallout 4..."

How hot is too hot?

Nerd Skill Number One

What'll be free next?

Out: Hot rods. In: Robots.

500 gig per second, if we don't get a flat

No spaceship? No sale.

The shifting goalposts of AI

Steal This Education

Next stop: Hardware piracy

A hundred years of EULAs

The triumph of niceness

The daily grind

Speed kings

Alt-tCRASH

Game crazy

Five trillion bits flying in loose formation

Cannibalise the corpses!

One-note NPCs

Big Brother is watching you play

Have you wasted enough time today?

The newt hits! You die...

Stuck in the foothills

A modest censorship proposal

In Praise of the Fisheye

Filenames.WTF

The death of the manual

Of magic lanterns, and MMORPGs

When you have eliminated the impossible...

Welcome to dream-land

Welcome to my museum

Stomp, don't sprint!

Grinding myself down

Pathfinding to everywhere

A deadly mouse trap

If it looks random, it probably isn't

Identical voices and phantom swords

Boing!

Socialised entertainment

Warfare. Aliens. Car crashes. ENTERTAINMENT!

On the h4xx0ring of p4sswordZ

Seeing past the normal

Science versus SoftRAM

Righteous bits

Random... ish... numbers

I get letters

Money for nothing



Give Dan some money!
(and no-one gets hurt)